[ GOTV ]
– As a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says „(BLINDED)“
– Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.
– Added a convar „cl_teamid_overhead_maxdist_spec“ that can set the max distance overhead TargetIDs will show up when spectating
– Changed player target selection input from hardcoded number keys to keys bound to „slotN“ commands.
– Changed X-Ray toggle key from hardcoded ‚X‘ to whatever is bound for „radio2“, which defaults to ‚X‘.
– Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.
– Made bomb visible in GOTV clients‘ map overview at all times.
– Fixed money not showing up in GOTV scoreboard for either teams.
– Fixed flashbang effect flash retriggering when changing spectator target.
– Fixed missing winpanel when GOTV spectating.
– Revised GOTV autodirector behavior.
[ MISC ]
– Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.
– Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
– Reduced audible distance of scope zoom.
– Fire devices have been modified ( Molotovs and incendiary grenades ):
– Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.
– Fire now spreads a bit faster and not quite as far.
– Fire „tagging“ slowdown has been removed.
– Adjusted fire armor penetration value.
– Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.
– Armor Penetration is now shown for weapons in the buy menu.
– 3rd person and first person default duck speed has been slightly increased.
– Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.
– Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.
– Design changes for Scoreboard
– Added team names to scoreboard.
– Made score more prominent.
– Win banner states are now team specific.
– Design change for win panel and alert messages.
– Server log changes:
– Added xyz coordinates to messages.
– Added nade messages.
– Added team change messages.
– Added ‚assist‘ messages.
– Fixed a case of loss of mouse and keyboard input.
– Server browser filter settings are now saved.
– Big Picture Support
– Fixed not being able to dismiss server browser dialog with controller.
– Added ability to disable all controllers.
Thanks to the following for input on the balance changes:
NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.