Startseite/Vier neue Maps für Season 2 angekündigt

Vier neue Maps für Season 2 angekündigt

(2) Frozen Temple

This is one of the map layouts that we discussed with the community a couple months ago. This map features an easily defended main attack path. A small ramp leads down to the center path that players can easily build structures and send units to defend. Once this is taken care of, the main avenues of attack will be the farther ground paths. We’re hoping to see a good mix of positional play around the center of the map as well as mobile or air units being a bit more effective in utilizing the far paths.

(2) Ruins of Endion

This is the second map that came from the many community discussions asking „Are there ways to slowly push a more island-like map, without making an actual island map?“ Destructible Rock Towers right outside of your natural expansion can cut off all ground paths to your base, and provide up to four bases that you can secure while watching over the blocked-off paths. We will evaluate how something like this works, and then maybe push the idea further in the future.

(4) Invader LE

This is the map we also discussed as being a potential replacement to Central Protocol. The main similarity is that the third base is much more difficult to take than other maps. The improvement we believe Invader has to compensate for this disadvantage is that the fourth base is much easier to take once the third is secured. We’re excited to see how this map turns out.

(8) Korhal Carnage Knockout LE

The main cool factor of this map looks to be the fact that Destructible Rocks and Rock Tower usage will be critical both on offense and defense. For example, if the back door rocks to the main base aren’t broken at the correct time, it could be very difficult to stop harassment attacks. On the flip side, we liked the fact that there is a Rock Tower that can be broken very close by, so holding that location is much easier. Overall, this map really pushes the boundaries of heavy strategic usage of Destructible Rocks and Rock Tower mechanics, so we’re very interested in seeing how the maps turn out.

Quelle: http://us.battle.net/sc2/en/blog/20060108

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