Nach dem Aus im Viertelfinale gegen Team Liquid und der verpassten, dritten Pro League-Titel in Folge konnten wir mit Xyp9x über die aktuelle Situation des Teams, seine Meinung zum Viertelfinale und über Vertigo reden. Auch über Franchise-Ligen wie die BLAST Pro Series konnten wir ihn befragen.
readmore: By losing to Team Liquid in the quarterfinal you have failed to win the last four events you attended. What do you think is different about the situation now compared to last year when you were winning pretty much every single event?
Xyp9x: „I think what is different now is that a lot of teams caught up to what we have been doing. For example utility usage. Many different things we were pioneers in; we paved the way. Now people caught up and we have to find new things to do and surprise people. We are in the middle of that and we are in a process where we are trying to improve. It is going staidly upwards, but it is not where we want to be right now.“
readmore: You won Liquids map pick convincingly while getting demolished on your own pick, Inferno. Do you think both teams “overprepared” their opponents map picks or what was the reason you traded maps like that?
Xyp9x: „I think sometimes this is what happens, that you maybe put in a lot of effort in what they are picking and not too much in what you are confident on and vice versa they do the same. That’s how these upsets on your own map picks happen. But I don’t think we overprepared on Overpass compared to Inferno. We did a lot of antistratting on Inferno as well but just lost too many retakes on B side. It almost felt like we couldn’t win on B side when they were retaking. We got the side pretty easily but couldn’t hold it. I’m pretty disappointed about the game on Inferno but was happy about the game on Overpass.“
readmore: Yesterday you played Vertigo as the last map in the Bo3 against Liquid, what do you think about the map?
Xyp9x: „After playing it two times in official I think it is very hard to hold the sides. So even if you don’t wanna hold them and play retake it is really hard to retake them. Because you can just smoke of the corners, smoke of the chokepoints. For CTs on the afterplants it very easy to spam through the smokes the CTs come through. I think it needs a rework on the sides so there are more options for CTS. I think it has a great layout; the map idea is great but there needs to be more options for the CTs. Maybe more boxes or make the spamable wall on A side solid so you can’t spray through it. That would make it much harder for the Ts.“
readmore: Astralis got a lot of criticism for playing BLAST events. Besides all the controversy about BLAST, do you think a franchised league would make sense in CSGO?
Xyp9x: „I think a franchised league brings ups and downs. But overall what the ups are is that you always know your calendar, your schedule and for example in League of Legends all the top teams are together in one tournament so in that way it is good. But there is this problem of where we get the next FURIA if we get a franchised league, because newer teams can’t just pop into these franchised leagues. So, for them it is really hard to get into these leagues because they would have to be picked up individually or the whole team because the team owns the slot. I don’t if CS needs a franchised league completely, maybe it needs some tournaments where it is locked in. For example for a period of ten weeks or something during the calendar like we have with the major. But maybe one or two seasons of EPL could be that as well during the year. I think it has a place, but it has to be done in a correct way.“
readmore: There has been a lot of criticism towards the seeding and tournament format at ESL events lately. What do you think about the format and what would you change?
Xyp9x: „When people say there is too much on the line with the first Best-of-One, I think they are right. But I also think that you have to look at the bigger picture. There are a lot of issues, if you want to have four quarterfinals you need to have an extra day in the arena; that costs a lot for the tournament organizer. There are basically not many options left that are better when the how it is now. I don’t think it is the perfect system and I think ESL is also trying out what is the best. I think right now this is the best we have seen so far, but if I see something else I could change my opinion.“